DnDNerds!
Hexcrawl 20 - Exploring the Thorn River, Cyclops Woodworker, Chimera Battle, and Ice Toads of the High Moor

Jorgrim leads Caradoc, Mikmek, and Arty downriver to scout out the route to the Stag Lord's Keep! Mikmek's fondest wish is granted by a wishing well and he is reunited with ClipClop the Pony. The party encounters a cyclops woodworker who inhabits ruins with strange wooden golems and who makes a pretty good goat curry. Mikmek stays on there and fresh-faced halfling monk Wellby Goodbarrel takes his place in the party. After some razorvine along the river, the party is attacked in the night by a dreadful chimera! Downriver, they discover a hunting lodge infested with giant skunks with a dreadful painting inside, and are attacked by ice toads who try to pull them from their boats. The Stag Lord's Keep is sighted from afar and the group retreats upriver to plan their next move.
- Broadcast on:
- 05 Mar 2022
Jorgrim leads Caradoc, Mikmek, and Arty downriver to scout out the route to the Stag Lord's Keep! Mikmek's fondest wish is granted by a wishing well and he is reunited with ClipClop the Pony. The party encounters a cyclops woodworker who inhabits ruins with strange wooden golems and who makes a pretty good goat curry. Mikmek stays on there and fresh-faced halfling monk Wellby Goodbarrel takes his place in the party. After some razorvine along the river, the party is attacked in the night by a dreadful chimera! Downriver, they discover a hunting lodge infested with giant skunks with a dreadful painting inside, and are attacked by ice toads who try to pull them from their boats. The Stag Lord's Keep is sighted from afar and the group retreats upriver to plan their next move.