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Hexcrawl 12 - Night of the Will-o'-wisps

After a bluebook recap, discussion of leveling, and consideration of which armors to ask the Order of the Burning Forge for in exchange for the Hidden Lake Delve, the party sets out to explore the area west of the farmstead near the Thorn River.  Jhank leads Barriq, Floki, Sir Parrik, and Caradoc to a spot where a mysterious circle of dead birds turns out to be evidence of an invisible floating tower occupied by Marchwardens of Arvoreen.  Nearby, a goblin work crew lead by Snoutscout is trying to mine iron ore for their dark wizard master, and a farm is being terrorized at night by will-o'-wisps.  Taking on the wisps that night, Floki defies death several times, but others aren't so lucky. In a close battle, the wisps are eventually defeated but both Jhank and Sir Parrik have their life forces drained by the wisps and die. The party makes plans to send them with Thronor to the town of Secomber with some of the Hidden Delve treasure to have them raised. 

Broadcast on:
14 Nov 2021

After a bluebook recap, discussion of leveling, and consideration of which armors to ask the Order of the Burning Forge for in exchange for the Hidden Lake Delve, the party sets out to explore the area west of the farmstead near the Thorn River.  Jhank leads Barriq, Floki, Sir Parrik, and Caradoc to a spot where a mysterious circle of dead birds turns out to be evidence of an invisible floating tower occupied by Marchwardens of Arvoreen.  Nearby, a goblin work crew lead by Snoutscout is trying to mine iron ore for their dark wizard master, and a farm is being terrorized at night by will-o'-wisps.  Taking on the wisps that night, Floki defies death several times, but others aren't so lucky. In a close battle, the wisps are eventually defeated but both Jhank and Sir Parrik have their life forces drained by the wisps and die. The party makes plans to send them with Thronor to the town of Secomber with some of the Hidden Delve treasure to have them raised.